FormArray
Tracks the value and validity state of an array of FormControl,
FormGroup or FormArray instances.
API
class FormArray<TControl extends AbstractControl<any> = any> extends AbstractControl< override getError(errorCode: string, path?: string | (string | number)[] | undefined): any; override hasError(errorCode: string, path?: string | (string | number)[] | undefined): boolean; override readonly root: AbstractControl<any, any, any>;}
constructor
FormArray<TControl>Creates a new FormArray instance.
TControl[]An array of child controls. Each child control is given an index where it is registered.
ValidatorFn | AbstractControlOptions | ValidatorFn[] | null | undefinedA synchronous validator function, or an array of
such functions, or an AbstractControlOptions object that contains validation functions
and a validation trigger.
AsyncValidatorFn | AsyncValidatorFn[] | null | undefinedA single async validator or array of async validator functions
FormArray<TControl>controls
ɵTypedOrUntyped<TControl, TControl[], AbstractControl<any, any, any>[]>at
ɵTypedOrUntyped<TControl, TControl, AbstractControl<any, any, any>>Get the AbstractControl at the given index in the array.
numberIndex in the array to retrieve the control. If index is negative, it will wrap
around from the back, and if index is greatly negative (less than -length), the result is
undefined. This behavior is the same as Array.at(index).
ɵTypedOrUntyped<TControl, TControl, AbstractControl<any, any, any>>push
voidInsert a new AbstractControl at the end of the array.
TControl | TControl[]Form control to be inserted
{ emitEvent?: boolean | undefined; }Specifies whether this FormArray instance should emit events after a new control is added.
emitEvent: When true or not supplied (the default), both thestatusChangesandvalueChangesobservables emit events with the latest status and value when the control is inserted. When false, no events are emitted.
NOTE: Pushing to the FormArray will not mark it dirty. If you want to mark if dirty, call markAsDirty().
voidinsert
voidInsert a new AbstractControl at the given index in the array.
numberIndex in the array to insert the control. If index is negative, wraps around
from the back. If index is greatly negative (less than -length), prepends to the array.
This behavior is the same as Array.splice(index, 0, control).
TControlForm control to be inserted
{ emitEvent?: boolean | undefined; }Specifies whether this FormArray instance should emit events after a new control is inserted.
emitEvent: When true or not supplied (the default), both thestatusChangesandvalueChangesobservables emit events with the latest status and value when the control is inserted. When false, no events are emitted.
NOTE: Inserting to the FormArray will not mark it dirty. If you want to mark if dirty, call markAsDirty().
voidremoveAt
voidRemove the control at the given index in the array.
numberIndex in the array to remove the control. If index is negative, wraps around
from the back. If index is greatly negative (less than -length), removes the first
element. This behavior is the same as Array.splice(index, 1).
{ emitEvent?: boolean | undefined; }Specifies whether this FormArray instance should emit events after a control is removed.
emitEvent: When true or not supplied (the default), both thestatusChangesandvalueChangesobservables emit events with the latest status and value when the control is removed. When false, no events are emitted.
NOTE: Removing the FormArray will not mark it dirty. If you want to mark if dirty, call markAsDirty().
voidsetControl
voidReplace an existing control.
numberIndex in the array to replace the control. If index is negative, wraps around
from the back. If index is greatly negative (less than -length), replaces the first
element. This behavior is the same as Array.splice(index, 1, control).
{ emitEvent?: boolean | undefined; }Specifies whether this FormArray instance should emit events after an existing control is replaced with a new one.
emitEvent: When true or not supplied (the default), both thestatusChangesandvalueChangesobservables emit events with the latest status and value when the control is replaced with a new one. When false, no events are emitted.
voidlength
numberLength of the control array.
setValue
voidSets the value of the FormArray. It accepts an array that matches
the structure of the control.
This method performs strict checks, and throws an error if you try to set the value of a control that doesn't exist or if you exclude the value of a control.
ɵIsAny<TControl, any[], ɵRawValue<TControl>[]>Array of values for the controls
{ onlySelf?: boolean | undefined; emitEvent?: boolean | undefined; }Configure options that determine how the control propagates changes and emits events after the value changes
onlySelf: When true, each change only affects this control, and not its parent. Default is false.emitEvent: When true or not supplied (the default), both thestatusChangesandvalueChangesobservables emit events with the latest status and value when the control value is updated. When false, no events are emitted. The configuration options are passed to the* updateValueAndValiditymethod.
voidSet the values for the controls in the form array
const arr = new FormArray([ new FormControl(), new FormControl()]);console.log(arr.value); // [null, null]arr.setValue(['Nancy', 'Drew']);console.log(arr.value); // ['Nancy', 'Drew']
patchValue
voidPatches the value of the FormArray. It accepts an array that matches the
structure of the control, and does its best to match the values to the correct
controls in the group.
It accepts both super-sets and sub-sets of the array without throwing an error.
ɵIsAny<TControl, any[], ɵValue<TControl>[]>Array of latest values for the controls
{ onlySelf?: boolean | undefined; emitEvent?: boolean | undefined; }Configure options that determine how the control propagates changes and emits events after the value changes
onlySelf: When true, each change only affects this control, and not its parent. Default is false.emitEvent: When true or not supplied (the default), both thestatusChangesandvalueChangesobservables emit events with the latest status and value when the control value is updated. When false, no events are emitted. The configuration options are passed to theupdateValueAndValiditymethod.
voidPatch the values for controls in a form array
const arr = new FormArray([ new FormControl(), new FormControl()]);console.log(arr.value); // [null, null]arr.patchValue(['Nancy']);console.log(arr.value); // ['Nancy', null]
reset
voidResets the FormArray and all descendants are marked pristine and untouched, and the
value of all descendants to null or null maps.
You reset to a specific form state by passing in an array of states that matches the structure of the control. The state is a standalone value or a form state object with both a value and a disabled status.
ɵTypedOrUntyped<TControl, ɵIsAny<TControl, any[], ɵValue<TControl>[]>, any>Array of values for the controls
{ onlySelf?: boolean | undefined; emitEvent?: boolean | undefined; }Configure options that determine how the control propagates changes and emits events after the value changes
onlySelf: When true, each change only affects this control, and not its parent. Default is false.emitEvent: When true or not supplied (the default), both thestatusChangesandvalueChangesobservables emit events with the latest status and value when the control is reset. When false, no events are emitted. The configuration options are passed to the* updateValueAndValiditymethod.
voidReset the values in a form array
const arr = new FormArray([ new FormControl(), new FormControl()]);arr.reset(['name', 'last name']);console.log(arr.value); // ['name', 'last name']
Reset the values in a form array and the disabled status for the first control
arr.reset([ {value: 'name', disabled: true}, 'last']);console.log(arr.value); // ['last']console.log(arr.at(0).status); // 'DISABLED'
getRawValue
ɵIsAny<TControl, any[], ɵRawValue<TControl>[]>The aggregate value of the array, including any disabled controls.
Reports all values regardless of disabled status.
ɵIsAny<TControl, any[], ɵRawValue<TControl>[]>clear
voidRemove all controls in the FormArray.
{ emitEvent?: boolean | undefined; }Specifies whether this FormArray instance should emit events after all controls are removed.
emitEvent: When true or not supplied (the default), both thestatusChangesandvalueChangesobservables emit events with the latest status and value when all controls in this FormArray instance are removed. When false, no events are emitted.
voidRemove all elements from a FormArray
const arr = new FormArray([ new FormControl(), new FormControl()]);console.log(arr.length); // 2arr.clear();console.log(arr.length); // 0
It's a simpler and more efficient alternative to removing all elements one by one:
const arr = new FormArray([ new FormControl(), new FormControl()]);while (arr.length) { arr.removeAt(0);}
value
TValueThe current value of the control.
- For a
FormControl, the current value. - For an enabled
FormGroup, the values of enabled controls as an object with a key-value pair for each member of the group. - For a disabled
FormGroup, the values of all controls as an object with a key-value pair for each member of the group. - For a
FormArray, the values of enabled controls as an array.
validator
ValidatorFn | nullReturns the function that is used to determine the validity of this control synchronously.
If multiple validators have been added, this will be a single composed function.
See Validators.compose() for additional information.
validator
ValidatorFn | nullasyncValidator
AsyncValidatorFn | nullReturns the function that is used to determine the validity of this control asynchronously.
If multiple validators have been added, this will be a single composed function.
See Validators.compose() for additional information.
asyncValidator
AsyncValidatorFn | nullstatus
FormControlStatusThe validation status of the control.
valid
booleanA control is valid when its status is VALID.
invalid
booleanA control is invalid when its status is INVALID.
pending
booleanA control is pending when its status is PENDING.
disabled
booleanA control is disabled when its status is DISABLED.
Disabled controls are exempt from validation checks and are not included in the aggregate value of their ancestor controls.
enabled
booleanA control is enabled as long as its status is not DISABLED.
errors
ValidationErrors | nullAn object containing any errors generated by failing validation, or null if there are no errors.
pristine
booleanA control is pristine if the user has not yet changed
the value in the UI.
dirty
booleanA control is dirty if the user has changed the value
in the UI.
touched
booleanTrue if the control is marked as touched.
A control is marked touched once the user has triggered
a blur event on it.
untouched
booleanTrue if the control has not been marked as touched
A control is untouched if the user has not yet triggered
a blur event on it.
events
anyA multicasting observable that emits an event every time the state of the control changes. It emits for value, status, pristine or touched changes.
Note: On value change, the emit happens right after a value of this control is updated. The
value of a parent control (for example if this FormControl is a part of a FormGroup) is updated
later, so accessing a value of a parent control (using the value property) from the callback
of this event might result in getting a value that has not been updated yet. Subscribe to the
events of the parent control instead.
For other event types, the events are emitted after the parent control has been updated.
valueChanges
Observable<TValue>A multicasting observable that emits an event every time the value of the control changes, in the UI or programmatically. It also emits an event each time you call enable() or disable() without passing along {emitEvent: false} as a function argument.
Note: the emit happens right after a value of this control is updated. The value of a
parent control (for example if this FormControl is a part of a FormGroup) is updated later, so
accessing a value of a parent control (using the value property) from the callback of this
event might result in getting a value that has not been updated yet. Subscribe to the
valueChanges event of the parent control instead.
statusChanges
Observable<FormControlStatus>A multicasting observable that emits an event every time the validation status of the control
recalculates.
updateOn
FormHooksReports the update strategy of the AbstractControl (meaning
the event on which the control updates itself).
Possible values: 'change' | 'blur' | 'submit'
Default value: 'change'
setValidators
voidSets the synchronous validators that are active on this control. Calling this overwrites any existing synchronous validators.
When you add or remove a validator at run time, you must call
updateValueAndValidity() for the new validation to take effect.
If you want to add a new validator without affecting existing ones, consider
using addValidators() method instead.
voidsetAsyncValidators
voidSets the asynchronous validators that are active on this control. Calling this overwrites any existing asynchronous validators.
When you add or remove a validator at run time, you must call
updateValueAndValidity() for the new validation to take effect.
If you want to add a new validator without affecting existing ones, consider
using addAsyncValidators() method instead.
voidaddValidators
voidAdd a synchronous validator or validators to this control, without affecting other validators.
When you add or remove a validator at run time, you must call
updateValueAndValidity() for the new validation to take effect.
Adding a validator that already exists will have no effect. If duplicate validator functions
are present in the validators array, only the first instance would be added to a form
control.
ValidatorFn | ValidatorFn[]The new validator function or functions to add to this control.
voidaddAsyncValidators
voidAdd an asynchronous validator or validators to this control, without affecting other validators.
When you add or remove a validator at run time, you must call
updateValueAndValidity() for the new validation to take effect.
Adding a validator that already exists will have no effect.
AsyncValidatorFn | AsyncValidatorFn[]The new asynchronous validator function or functions to add to this control.
voidremoveValidators
voidRemove a synchronous validator from this control, without affecting other validators. Validators are compared by function reference; you must pass a reference to the exact same validator function as the one that was originally set. If a provided validator is not found, it is ignored.
voidReference to a ValidatorFn
// Reference to the RequiredValidatorconst ctrl = new FormControl<string | null>('', Validators.required);ctrl.removeValidators(Validators.required);// Reference to anonymous function inside MinValidatorconst minValidator = Validators.min(3);const ctrl = new FormControl<string | null>('', minValidator);expect(ctrl.hasValidator(minValidator)).toEqual(true)expect(ctrl.hasValidator(Validators.min(3))).toEqual(false)ctrl.removeValidators(minValidator);
When you add or remove a validator at run time, you must call
updateValueAndValidity() for the new validation to take effect.
removeAsyncValidators
voidRemove an asynchronous validator from this control, without affecting other validators. Validators are compared by function reference; you must pass a reference to the exact same validator function as the one that was originally set. If a provided validator is not found, it is ignored.
When you add or remove a validator at run time, you must call
updateValueAndValidity() for the new validation to take effect.
AsyncValidatorFn | AsyncValidatorFn[]The asynchronous validator or validators to remove.
voidhasValidator
booleanCheck whether a synchronous validator function is present on this control. The provided validator must be a reference to the exact same function that was provided.
booleanReference to a ValidatorFn
// Reference to the RequiredValidatorconst ctrl = new FormControl<number | null>(0, Validators.required);expect(ctrl.hasValidator(Validators.required)).toEqual(true)// Reference to anonymous function inside MinValidatorconst minValidator = Validators.min(3);const ctrl = new FormControl<number | null>(0, minValidator);expect(ctrl.hasValidator(minValidator)).toEqual(true)expect(ctrl.hasValidator(Validators.min(3))).toEqual(false)
hasAsyncValidator
booleanCheck whether an asynchronous validator function is present on this control. The provided validator must be a reference to the exact same function that was provided.
AsyncValidatorFnThe asynchronous validator to check for presence. Compared by function reference.
booleanclearValidators
voidEmpties out the synchronous validator list.
When you add or remove a validator at run time, you must call
updateValueAndValidity() for the new validation to take effect.
voidclearAsyncValidators
voidEmpties out the async validator list.
When you add or remove a validator at run time, you must call
updateValueAndValidity() for the new validation to take effect.
voidmarkAsTouched
2 overloadsMarks the control as touched. A control is touched by focus and
blur events that do not change the value.
{ onlySelf?: boolean | undefined; emitEvent?: boolean | undefined; } | undefinedConfiguration options that determine how the control propagates changes and emits events after marking is applied.
onlySelf: When true, mark only this control. When false or not supplied, marks all direct ancestors. Default is false.emitEvent: When true or not supplied (the default), theeventsobservable emits aTouchedChangeEventwith thetouchedproperty beingtrue. When false, no events are emitted.
void{ onlySelf?: boolean | undefined; emitEvent?: boolean | undefined; sourceControl?: AbstractControl<any, any, any> | undefined; } | undefinedvoidmarkAllAsDirty
voidMarks the control and all its descendant controls as dirty.
{ emitEvent?: boolean | undefined; }Configuration options that determine how the control propagates changes and emits events after marking is applied.
emitEvent: When true or not supplied (the default), theeventsobservable emits aPristineChangeEventwith thepristineproperty beingfalse. When false, no events are emitted.
voidmarkAllAsTouched
voidMarks the control and all its descendant controls as touched.
{ emitEvent?: boolean | undefined; }Configuration options that determine how the control propagates changes and emits events after marking is applied.
emitEvent: When true or not supplied (the default), theeventsobservable emits aTouchedChangeEventwith thetouchedproperty beingtrue. When false, no events are emitted.
voidmarkAsUntouched
2 overloadsMarks the control as untouched.
If the control has any children, also marks all children as untouched
and recalculates the touched status of all parent controls.
{ onlySelf?: boolean | undefined; emitEvent?: boolean | undefined; } | undefinedConfiguration options that determine how the control propagates changes and emits events after the marking is applied.
onlySelf: When true, mark only this control. When false or not supplied, marks all direct ancestors. Default is false.emitEvent: When true or not supplied (the default), theeventsobservable emits aTouchedChangeEventwith thetouchedproperty beingfalse. When false, no events are emitted.
void{ onlySelf?: boolean | undefined; emitEvent?: boolean | undefined; sourceControl?: AbstractControl<any, any, any> | undefined; }voidmarkAsDirty
2 overloadsMarks the control as dirty. A control becomes dirty when
the control's value is changed through the UI; compare markAsTouched.
{ onlySelf?: boolean | undefined; emitEvent?: boolean | undefined; } | undefinedConfiguration options that determine how the control propagates changes and emits events after marking is applied.
onlySelf: When true, mark only this control. When false or not supplied, marks all direct ancestors. Default is false.emitEvent: When true or not supplied (the default), theeventsobservable emits aPristineChangeEventwith thepristineproperty beingfalse. When false, no events are emitted.
void{ onlySelf?: boolean | undefined; emitEvent?: boolean | undefined; sourceControl?: AbstractControl<any, any, any> | undefined; }voidmarkAsPristine
2 overloadsMarks the control as pristine.
If the control has any children, marks all children as pristine,
and recalculates the pristine status of all parent
controls.
{ onlySelf?: boolean | undefined; emitEvent?: boolean | undefined; } | undefinedConfiguration options that determine how the control emits events after marking is applied.
onlySelf: When true, mark only this control. When false or not supplied, marks all direct ancestors. Default is false.emitEvent: When true or not supplied (the default), theeventsobservable emits aPristineChangeEventwith thepristineproperty beingtrue. When false, no events are emitted.
void{ onlySelf?: boolean | undefined; emitEvent?: boolean | undefined; sourceControl?: AbstractControl<any, any, any> | undefined; }voidmarkAsPending
2 overloadsMarks the control as pending.
A control is pending while the control performs async validation.
{ onlySelf?: boolean | undefined; emitEvent?: boolean | undefined; } | undefinedConfiguration options that determine how the control propagates changes and emits events after marking is applied.
onlySelf: When true, mark only this control. When false or not supplied, marks all direct ancestors. Default is false.emitEvent: When true or not supplied (the default), thestatusChangesobservable emits an event with the latest status the control is marked pending and theeventsobservable emits aStatusChangeEventwith thestatusproperty beingPENDINGWhen false, no events are emitted.
void{ onlySelf?: boolean | undefined; emitEvent?: boolean | undefined; sourceControl?: AbstractControl<any, any, any> | undefined; }voiddisable
2 overloadsDisables the control. This means the control is exempt from validation checks and
excluded from the aggregate value of any parent. Its status is DISABLED.
If the control has children, all children are also disabled.
{ onlySelf?: boolean | undefined; emitEvent?: boolean | undefined; } | undefinedConfiguration options that determine how the control propagates changes and emits events after the control is disabled.
onlySelf: When true, mark only this control. When false or not supplied, marks all direct ancestors. Default is false.emitEvent: When true or not supplied (the default), thestatusChanges,valueChangesandeventsobservables emit events with the latest status and value when the control is disabled. When false, no events are emitted.
void{ onlySelf?: boolean | undefined; emitEvent?: boolean | undefined; sourceControl?: AbstractControl<any, any, any> | undefined; }voidenable
voidEnables the control. This means the control is included in validation checks and the aggregate value of its parent. Its status recalculates based on its value and its validators.
By default, if the control has children, all children are enabled.
{ onlySelf?: boolean | undefined; emitEvent?: boolean | undefined; }Configure options that control how the control propagates changes and emits events when marked as untouched
onlySelf: When true, mark only this control. When false or not supplied, marks all direct ancestors. Default is false.emitEvent: When true or not supplied (the default), thestatusChanges,valueChangesandeventsobservables emit events with the latest status and value when the control is enabled. When false, no events are emitted.
voidsetParent
voidupdateValueAndValidity
2 overloadsRecalculates the value and validation status of the control.
By default, it also updates the value and validity of its ancestors.
{ onlySelf?: boolean | undefined; emitEvent?: boolean | undefined; } | undefinedConfiguration options determine how the control propagates changes and emits events after updates and validity checks are applied.
onlySelf: When true, only update this control. When false or not supplied, update all direct ancestors. Default is false.emitEvent: When true or not supplied (the default), thestatusChanges,valueChangesandeventsobservables emit events with the latest status and value when the control is updated. When false, no events are emitted.
void{ onlySelf?: boolean | undefined; emitEvent?: boolean | undefined; sourceControl?: AbstractControl<any, any, any> | undefined; }voidsetErrors
2 overloadsSets errors on a form control when running validations manually, rather than automatically.
Calling setErrors also updates the validity of the parent control.
Note: Manually set errors are always overwritten by the results of the next validation run.
{ emitEvent?: boolean | undefined; } | undefinedConfiguration options that determine how the control propagates changes and emits events after the control errors are set.
emitEvent: When true or not supplied (the default), thestatusChangesobservable emits an event after the errors are set.
voidManually set the errors for a control
const login = new FormControl('someLogin');login.setErrors({ notUnique: true});expect(login.valid).toEqual(false);expect(login.errors).toEqual({ notUnique: true });login.setValue('someOtherLogin');expect(login.valid).toEqual(true);
{ emitEvent?: boolean | undefined; shouldHaveEmitted?: boolean | undefined; } | undefinedvoidget
2 overloadsRetrieves a child control given the control's name or path.
This signature for get supports strings and const arrays (.get(['foo', 'bar'] as const)).
PAbstractControl<ɵGetProperty<TRawValue, P>, ɵGetProperty<TRawValue, P>, any> | nullRetrieves a child control given the control's name or path.
This signature for get supports non-const (mutable) arrays. Inferred type
information will not be as robust, so prefer to pass a readonly array if possible.
PAbstractControl<ɵGetProperty<TRawValue, P>, ɵGetProperty<TRawValue, P>, any> | nullgetError
anyReports error data for the control with the given path.
stringThe code of the error to check
string | (string | number)[] | undefinedA list of control names that designates how to move from the current control to the control that should be queried for errors.
anyFor example, for the following FormGroup:
form = new FormGroup({ address: new FormGroup({ street: new FormControl() })});
The path to the 'street' control from the root form would be 'address' -> 'street'.
It can be provided to this method in one of two formats:
- An array of string control names, e.g.
['address', 'street'] - A period-delimited list of control names in one string, e.g.
'address.street'
hasError
booleanReports whether the control with the given path has the error specified.
stringThe code of the error to check
string | (string | number)[] | undefinedA list of control names that designates how to move from the current control to the control that should be queried for errors.
booleanFor example, for the following FormGroup:
form = new FormGroup({ address: new FormGroup({ street: new FormControl() })});
The path to the 'street' control from the root form would be 'address' -> 'street'.
It can be provided to this method in one of two formats:
- An array of string control names, e.g.
['address', 'street'] - A period-delimited list of control names in one string, e.g.
'address.street'
If no path is given, this method checks for the error on the current control.
root
AbstractControl<any, any, any>Retrieves the top-level ancestor of this control.
Description
Tracks the value and validity state of an array of FormControl,
FormGroup or FormArray instances.
A FormArray aggregates the values of each child FormControl into an array.
It calculates its status by reducing the status values of its children. For example, if one of
the controls in a FormArray is invalid, the entire array becomes invalid.
FormArray accepts one generic argument, which is the type of the controls inside.
If you need a heterogenous array, use UntypedFormArray.
FormArray is one of the four fundamental building blocks used to define forms in Angular,
along with FormControl, FormGroup, and FormRecord.
Usage Notes
Create an array of form controls
const arr = new FormArray([ new FormControl('Nancy', Validators.minLength(2)), new FormControl('Drew'),]);console.log(arr.value); // ['Nancy', 'Drew']console.log(arr.status); // 'VALID'
Create a form array with array-level validators
You include array-level validators and async validators. These come in handy when you want to perform validation that considers the value of more than one child control.
The two types of validators are passed in separately as the second and third arg respectively, or together as part of an options object.
const arr = new FormArray([ new FormControl('Nancy'), new FormControl('Drew')], {validators: myValidator, asyncValidators: myAsyncValidator});
Set the updateOn property for all controls in a form array
The options object is used to set a default value for each child
control's updateOn property. If you set updateOn to 'blur' at the
array level, all child controls default to 'blur', unless the child
has explicitly specified a different updateOn value.
const arr = new FormArray([ new FormControl()], {updateOn: 'blur'});
Adding or removing controls from a form array
To change the controls in the array, use the push, insert, removeAt or clear methods
in FormArray itself. These methods ensure the controls are properly tracked in the
form's hierarchy. Do not modify the array of AbstractControls used to instantiate
the FormArray directly, as that result in strange and unexpected behavior such
as broken change detection.